Recently some news has been dished out on Gears of War Judgment, and this news, may be very important to die hard fans. Here is a quick run down on what was covered in the podcast.
Free for all is still in.
Team Deathmatch is returning. A little bit different this time around. With no single elimination at the end, more of a work to a score limit type of game.
What’s new? Domination, three rings, the goal is to control them. Most should be familiar with this type of game mode. With DBNO (Down but not out) it will be a whole new breed of gameplay.
Overrun is essentially the same, they are toying with some changes but what you have seen is essentially what Overrun is. You will also be able to play Overrun in private matches, good thing for people who want to party it up.
Classes and characters are not mixable, basically, the engineer will be that character, you will not be able to choose your character for the class you want.
Quickmatch is back, and so is Ranked. Both playlists will be separate.
There are NO single elimination gametypes, BUT he does say early in the podcast it something that can be done with a patch if they wanted to.
You can still tag enemies with grenades. Tagging an enemy with a beacon grenade could be very strategic. The grenades have been modified, range and damage have been drastically changed. About 50% less damage and range. Everybody will start with one frag or ink. The ink grenade has been changed, its a little more powerful but the radius is slightly smaller. With no cringe! The incendiary grenade is still a weapon pickup. There is no indicator that a player has a grenade or not.
They have given all of their maps interactivity. Much like the hidden doors on Gondola.
The mantle kick has not been changed. They believe the inconsistencies were caused by Live. Dedicated servers should fix that.
Again this is just a recap. To hear the podcast in its entirety, you can find it here.
Still not sure about the new MP list, but still picking it up for overrun.
I am with you on that, Burbs, only time will tell at this point. Still picking it up for sure tho.
Pre-ordering this tomorrow
What is wrong with EPIC, they are not including Exe or Warzone. 4 MP games modes not on for a Gears or any game.
I can only speculate on the thought process behind it. With less modes it will even out along thos modes making it easier to find matches. Rather than having super heavily traffic on 1 mode (Execution). Also with not DBNO Execution really wouldn’t make much sense. Although I think Warzone still would have worked well with no DBNO.
you guys need to change the grey font colour against the black back ground as i can’t read it unless i highlight the text… seriously… not everyone uses high contrast/ high brightness on pc’s (if they do they must have bad eye sight or ignore the eye pain)…
What no KOTH, Warzone or Execution the only thing that makes Gears worth playing.
The teamdeath match just means you can keep getting killed over and over… In this case when you have a guy who don’t know how to play they could hit the team for -20 =/ gears is losing more and more core
So pretty much making it like COD! Why?
So in what mode is there the possibility of a clutch?
And as an almost exclusive Annex/KOTH player does this mean all I’m left with is domination?
Have to say if this is correct I’m not inspired…yet.
As of now yes DOM will be your objective game type